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Advanced [show]


Balimaar Yardley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man is wearing a long, grey cloak. His silver hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Family. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Balimaar Yardley, Male Human Monk 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Giant, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Bhevek Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Bhevek Hilltopple, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Golden pearl (160 gp).


Social Check DCs


Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green collared shirt and yellow skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her rusty crest is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and balancing her hectic life and new fisher responsibilities is difficult

Ideals: Athletic, Philantrophist, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Nuthra Ophinshtalajiir, Female Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills History +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp. 1 Silk rope.


Social Check DCs


Merihim Death, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to cover his moderate length dark red hair. His black eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was born in the west. Merihim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Immigrant, Religious. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Merihim Death, Male Tiefling Fighter 3
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nalaed Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses like a well dressed Carpenter does. Her chestnut hair, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Carpenter business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nalaed took refuge in the ruined castle and found the beat up kukri and armor she uses now. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Nalaed Gorunn, Female Dwarf Adept 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 16 (+3)7 (-2)
Skills Insight +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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