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NPC Generator

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Advanced [show]


Eloise Kimberly, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a long, brown cloak. Her silver hair is thinning but still full. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive, Addict. Bonds: Family, Job. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Eloise Kimberly, Female Human Paladin 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Korfel Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His top hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.

Personality: Korfel is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Flaws: Ugly, Depressed. Bonds: Rich, Has a crush, Adventurer. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Korfel Mellerelel, Male Elf Warrior 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)11 (+0) 11 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. 2 Holy water.


Social Check DCs


Nogu Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady hazel eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nogu took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and doesn't want to be a bowyer and was forced into it by her family

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Nature, Family. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Nogu Graham, Female Half-Orc Adept 2
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Celestial
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp.


Social Check DCs


Seven In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. He keeps his beige fur in a flapper bob. His eyes, though not visible through his cowl, are copper.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Has a crush. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Seven In the Storm, Male Tabaxi Cleric 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Cask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing the road beaten gear of a warrior. She keeps her long orange fur kept up in a rat tail. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.

History: Cask hails from a village terrorized by orcs. In her 18th year, her parents were killed by a orcs raid, leaving Cask alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want her driven away.

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Cask On the Water, Female Tabaxi Ranger 1
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs

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