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NPC Generator

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Advanced [show]


Sybil Astley, Female Human [Permalink]

Personal [hide]

Description: This northern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her clothes are grease stained in places. Her red hair is wavy and long. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also is a firm believer in the womanly ideal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Sybil Astley, Female Human Warrior 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Anselm Hale, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his golden hair in a pixie cut. He has amber eyes and a brown hat with a blue feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: Anselm was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Anselm Hale, Male Human Monk 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Darkwood Buckler.


Social Check DCs


Barendd Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Sculptor business at a young age. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Barendd Rubyeye, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 8 (-1)14 (+2)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Bethrynna Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a violet tunic with brown highlights, and long red pants that bunch up around her shoes. Her head has been shaved. Her brown unseeing eyes seem to look past you.

Personality: This woman loves painting and to teach people painting more than just about anything. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich northern family. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Artistic, Opinionated. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Bethrynna Fidget, Female Half-Elf Commoner 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)9 (-1) 18 (+4)16 (+3)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs


Beloril Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His auburn hair and beard is wavy and long. This gray eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Beloril Strakeln, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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