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NPC Generator

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Advanced [show]


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair up. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Hunter business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Adventurer again; and sabotage a competitor

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Mentor, Job. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Harley, Male Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oloric Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Oloric grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.

Motivation: He is greedy.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Oloric Trollbleeder, Male Dwarf Ranger 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Gale Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear pastel tank tops with brown pants. He wears his red fur down. His eyes are amber and beady.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He has taken up work as a Sellsword and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Gale Plume, Male Tabaxi Adept 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Backpack.


Social Check DCs


Maynild Yeardley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She wears a faded coat and loose pants complete with small hat, and her gloved hand is found clutching a axe. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Bellfounder, Maynild learned a great deal about her father's area of expertise. After coming to the age of reason, Maynild took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Maynild Yeardley, Female Human Ranger 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Jane Benson, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears grey cloth garments or leather armor. Her hair is auburn and curly. She wears a mask on her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She misses her home and complains about the freezing weather, even in summer.

History: Jane was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she uses money and sex appeal to get what she needs

Flaws: PTSD. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Jane Benson, Female Human Monk 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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