Patrick Alton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south to a Brewer, Patrick learned a great deal about his mother's area of expertise. A gifted student he started as a Jeweler, but he got bored and became a Brewer. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted, Optimist. Bonds: Rich, Attractive, Job. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 gp. Deep green spinel (90 gp).
Rurik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp.
Luthra Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a blue shirt with thin tan vertical stripes and brown pants. Her hair is short and chestnut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is used to getting what she wants. In part because she is a meticulous planner.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Luthra reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Professionalism. Flaws: Ugly. Bonds: Military. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 38 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Enialis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. He is portly but not overly obese. His auburn hair is heavily combed to the left. His eyes are amber and he is always smoking a pipe.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west to a Spy, Enialis learned a great deal about his mother's area of expertise. Enialis was born on a far western island where he grew up under the tutelage of his mother, an expert Spy. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Enemies, Job, Immigrant, Has a crush. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adelard Sutton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His deerstalker hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp. 2 Tanglefoot bags.
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