Oriel Shipley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears skinny pants and wears a grey and brown robe with the hood down. She has done her best to style her blonde hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: Abrasive and pushy, she has a hard time making friends. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Oriel and her spouse have recently divorced.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp.
Beleth Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Roofer. Her hair is purple, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: Beleth wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Beleth was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Athletic, Disciplined, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 170 gp. Banded agate (5 gp). Deep green spinel (80 gp). Violet garnet (200 gp).
Shivering Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he is unsatisfied with his job
Ideals: Entrepeneur. Bonds: Rich, Attractive, Job, Religious. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 pp.
Beloril Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat, and he perpetually has his hand crossbow ready. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a brothel owner, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Mayor, but he got bored and became a Tanner. He became a Tanner soon after.
Motivation: To be a Mayor again; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Fighting. Bonds: Religious, Job, Mentor. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp.
Dustin Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. His silver hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Dustin was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
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