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Advanced [show]


Eleanor Cotton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat, and is pretty ugly. She sports a flattop hair cut. Her gray unseeing eyes seem to look past you.

Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Flaws: Ugly, Disease. Bonds: Job, Criminal record, Immigrant. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Eleanor Cotton, Female Human Cleric 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Millicent Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple yellow robe with black stripes complete with hood, and is pretty ugly. Her black hair is knotted and matted. Her green eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She's looking for her big break; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Quinten, Female Half-Elf Barbarian 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Rock crystal (40 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Tûkâ Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by sweets. With bright blonde hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.

History: When he was but 8 years old his parents immigrated from the west. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Impulsive. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Tûkâ Anderton, Male Half-Orc Ranger 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Athletics +5, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Wella Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She has shaved her head bald. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She was born on a small isolated farm. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 10 years.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Wella Quickstep, Female Halfling Rogue 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Alice Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears professional attire. Her right leg appears badly burned and disfigured. With wild blonde hair. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She is able to make almost anything out of random pieces of junk.

History: She was born on a small isolated farm. After coming to the age of reason, Alice took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Alice Winterbourne, Female Human Commoner 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. 1 Chain shirt.


Social Check DCs

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