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NPC Generator

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Advanced [show]


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a illithids raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Adventurer, Mentor, Enemies. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Wymar Enfield, Male Human Rogue 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Helen Morton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. Her auburn hair has been sun bleached extensively. Her fierce amber eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Merchant. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Helen was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Merchant.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Philantrophist, Impeccable. Flaws: PTSD. Bonds: Job, Poor. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Helen Morton, Female Human Adept 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. Chrysoberyl (50 gp).


Social Check DCs


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears skinny pants and wears a tan and red robe with the hood down. Her skin is also unnaturally pale. With bright brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Calm and collected, she is a well trained Carter. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Ugly, Fearful. Bonds: Job, Rich, Slave. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Panana Horcusporcus, Female Gnome Adept 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. Malachite (14 gp).


Social Check DCs


Veloptima Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her broad hat is riddled with cuts and holes. She has blue eyes and a tan hat with a grey feather.

Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is not mentally stable, and does not behave rationally; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Veloptima Gobblefirn, Female Gnome Ranger 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Reynard Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Disciplined, Gifted. Flaws: Insane, Forgetful. Bonds: Poor. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Reynard Blum, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. Freshwater pearl (13 gp).


Social Check DCs

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