Drenna Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is greasy and uncared for. Her eyes are blue and she is always smoking a pipe.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Drenna lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her brother before her, after school she went straight into learning to become a Masseuse. She now owns her own business.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Ugly. Bonds: Enemies, Adventurer, Family, Job. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 70 gp.
Syllin Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. She wears her auburn hair up in a very large beehive style do. Her eyes are hazel and she is always smoking a pipe.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and to pay off her debts
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Adventurer, Debt. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Emma Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a violet suit. She has golden hair. She wears an eyepatch.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Emma is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Emma was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother
Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Immigrant. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A roughly beaten golden orb (50 gp).
Mordai Agility, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his silver hair well, parting it to the left. His half smiles and silver eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Mordai was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Artistic. Bonds: Attractive, Religious, Family. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Rock crystal (30 gp).
Fibblestib Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. His golden hair is still thick. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Fibblestib studied abroad. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying sister.
Motivation: Marry his sister to traveling adventurers.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (40 gp).
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