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Advanced [show]


Cockaby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized emerald on his right hand. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with finding treasure.

History: Gifted from a young age, Cockaby studied abroad. His father was a mechanic, and taught him how to fix just about anything. He was granted arcane powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic, Gifted, Persistence. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Cockaby Gummen, Male Gnome Bard 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Efferil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue coat over a white low-cut shirt, and a broad hat upon his head. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length black hair. He has amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Fearful, PTSD. Bonds: Nature, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Efferil Koehlanna, Male Elf Warrior 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)18 (+4) 13 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Glim Turen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. He has moderate length red hair. His eyes are blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Glim's homeland. Glim decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Immigrant, Enemies. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Glim Turen, Male Gnome Aristocrat 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Mantus Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, black, dusty cloak. His white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. In his 12th year, his parents were killed by a goblins raid, leaving Mantus alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: He wants revenge against goblins.

Ideals: Fighting. Flaws: Ugly, Insomniac, Forgetful. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Mantus Sadness, Male Tiefling Wizard 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Habor Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his black robe and has his morningstar always slung over his shoulder, and a wedding ring on his right hand. His chestnut hair is still thick. He has a dull look in his silver eyes.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Sculptor father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: In love, Religious. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Habor Tragedy, Male Tiefling Aristocrat 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)17 (+3) 9 (-1)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. Amber (100 gp). Jet (100 gp). Red garnet (100 gp). 2 Holy water.


Social Check DCs

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