Gilbert Hayley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy grey suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Ploughman in town.
History: Gilbert was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Ploughman job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Holy water.
Forcas Art, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He is physically well-built. His black hair is still thick. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing music.
History: He is a Metallic Dragon in disguise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Someone believes him a fraud; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Disciplined, Artistic. Bonds: Adventurer, Family, Enemies. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 210 gp.
Bertram Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his white robe and has his sickle always slung over his shoulder. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 gp.
Azaki Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly tridents and swords. His auburn hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Barrister, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Find a way to reverse the transformation of his sister; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Criminal record, Family. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp.
Tod High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown and curly. His green unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been saving his money to try and buy his sister's freedom.
Motivation: A strong sense of loyalty to Elven people; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Disease, PTSD, Racist. Bonds: Enemies, Family. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
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