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NPC Generator

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Advanced [show]


Oppah Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern woman wears a blue shirt with thin pastel vertical stripes and blue pants. She wears a small hat to cover her moderate length auburn hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is overprotective of those who hire her services. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Guardian, Nature. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Oppah Musgraben, Female Gnome Rogue 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Vola Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the west. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich western family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Pacifist. Flaws: Secretive, Insane. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Vola Marley, Female Half-Orc Warlock 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 18 (+4)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 140 gp. 1 Backpack.


Social Check DCs


Katherine Oakley, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern; and she wants to get laid

Ideals: Joker. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Katherine Oakley, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. Sard (30 gp).


Social Check DCs


Matilda Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple yellow robe with red stripes complete with hood. She has a long silver ponytail with little hanging trinkets. Her ears are large.

Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 5 years old her parents immigrated from the north. A freak accident while working with her Dilettante father left her crippled. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Justice. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Matilda Xistsrith, Female Half-Elf Commoner 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Gennal Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His golden hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He struck the Fletcher job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Joker. Bonds: Job, Mentor, Immigrant. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Gennal Schwartz, Male Half-Elf Cleric 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs

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