Eva Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she has a large yellow mantle and cape that has been intricately interwoven into her brown robe. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Eva grew up listening to her mother's many stories. Eva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she desires power and/or immortality
Flaws: Shy. Bonds: Nature, Adventurer, In love, Enemies. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Red-brown spinel (130 gp). 1 Masterwork Common Ranged Weapon.
Azgrom Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He keeps his silver hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Azgrom lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Logical. Bonds: Family, Criminal record, Debt, Religious. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp).
Gynnie Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white cloak and cross-gartered grey stockings. Her chestnut hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of western immigrants she idolized her mother. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. She left for the west, certain she would find work there.
Motivation: She wants revenge against illithids; and revenge
Ideals: Optimist. Bonds: Attractive, Enemies, Immigrant, Slave. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Millicent Kenley, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a brown cloak and cross-gartered tan stockings. Her skin is also unnaturally pale. Her silver hair is unkempt and raggedy. Her amber eyes dart from person to person.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Millicent studied abroad. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted druidic powers by her dying sister.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Pink pearl (110 gp).
Fulbar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is tall, broad shouldered and powerfully built. He wears his black hair up. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Fulbar wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.
Motivation: Money/treasure.
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnome, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!