Katherine Lindsay, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her shortbow, marred by chocolates. Her silver hair is singed and shortened. She wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Katherine isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Peter Mitchell, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, grey, dusty cloak. His auburn hair is knotted and matted. His fierce gray eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with singing.
History: Born to a Bellfounder, his father struggled to pay the bills. After coming to the age of reason, Peter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Artistic, Gifted. Bonds: Poor, Family, Criminal record. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Smoky quartz (60 gp).
Adrie Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her monstrous two handed axe. She has wavy golden hair. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Athletic. Flaws: Insane. Bonds: Religious, In love. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Jasmine Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. She keeps her brown hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Jasmine lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: She would like to get married and retire; and regain custody of her daughter
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Family, Criminal record, Has a crush. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 700 sp.
Antinua Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Sellsword. She has dyed her greying white hair a little too much giving a sharp white color. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Roofer mother left her crippled. She became a Sellsword soon after.
Motivation: To be a Roofer again; and she is unsatisfied with her job
Ideals: Justice, Extrovert. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
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