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NPC Generator

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Advanced [show]


Pearl Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long auburn hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.

History: She got into the Map Maker business at a young age. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Miner again; and balancing her hectic life and new map maker responsibilities is difficult

Flaws: Shy, Hedonist. Bonds: Poor, Job, Slave. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Pearl Fastfoot, Female Halfling Expert 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Erky Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has shaved his head bald. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Erky Nopenstallen, Male Gnome Warlock 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Athletics +1, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Diesa Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. She has blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Diesa embodies much of what other species detest in the Dwarves. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Diesa was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Diesa Orcfoe, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Antinua Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a yellow shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her broad hat is riddled with cuts and holes. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Depressed, Antagonistic. Bonds: Adventurer. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Antinua Martell, Female Half-Elf Druid 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp. 1 Healer’s kit.


Social Check DCs


Seebo Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is styled in orderly dreadlocks. His eyes are blue and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was raised in a mountains tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Seebo Shadowcloak, Male Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs

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