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Kansif Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. Her blonde hair is singed and shortened. She wears an eyepatch.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Kansif Sherwood, Female Half-Orc Cleric 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 14 (+2)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Azurite (6 gp).


Social Check DCs


Gerard Stanley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries warhammers. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Knight.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Job, Nature. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Gerard Stanley, Male Human Paladin 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His feathered hat is riddled with cuts and holes. His eyes are green and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Adrik Rakankrak, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Oriax Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His hair is cut close to his head. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Oriax was born in the east. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Persistence, Philantrophist. Flaws: Addict, Insane. Bonds: In love, Job. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Oriax Tragedy, Male Tiefling Adept 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 18 (+4)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 180 gp.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Orsik hails from a village terrorized by illithids. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Rich, Job, Enemies. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Orsik Graybeard, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 pp. 1 Everburning torch.


Social Check DCs

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