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NPC Generator

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Advanced [show]


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.

Personality: He has always had a great fascination with Dwarven culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and dwarven compassion

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Simon Marlee, Male Human Sorcerer 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Amber (80 gp).


Social Check DCs


Anastrianna Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She carries with her a set of tridents, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her silver hair is well kept. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She struck the Bellfounder job and began her own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Religious, Job. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Anastrianna Ray, Female Half-Elf Rogue 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp. 1 Masterwork Musical instrument.


Social Check DCs


Art Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered scythe and tarnished longsword as well. His fur is lavender and curly. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with unlife at a very young age, Art has worked very hard to control his curse. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Religious. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Art Of Stars, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Luthra Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. Her white hair is cut short. Her eyes are a pleasant violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Flattery will make her almost putty in your hands.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Luthra was left her father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Luthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Athletic. Flaws: Emotional, Selfish. Bonds: Military, Slave. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Luthra Wildwander, Female Gnome Cleric 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mara Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is typically in her Fortune-teller uniform. She has a long blonde ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast plains. Over the years she perfected her riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Mara Teinithra, Female Elf Warlock 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs

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