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NPC Generator

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Advanced [show]


Oda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses well, typically a more casual-formal manner. Her black hair is cut jaggedly and amateurishly. Her eyes are amber and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born several months after her father was called into army service. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Oda and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Oda Gummen, Female Gnome Adept 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 2000 sp.


Social Check DCs


Beatrice Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. She has a moderate pudge and is not very fit. Her long white hair reaches down to her waist. She wears an eyepatch.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She receives visions of the future at random moments

History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Beatrice was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Military. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Beatrice Tatum, Female Human Cleric 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Heskan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a hammer on his belt. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long gold crest kept up in a rat tail. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Heskan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Nature, Rich. Occupation: Healer

Voice: German accent

Attributes [hide]

Heskan Kimbatuul, Male Dragonborn Cleric 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 14 (+2)18 (+4)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Silaqui Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Banker. Her head has been shaved. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: Her father raised her in a mountain cabin. Her psionic abilities were realized during a raid on her village. She struck the Banker job and began her own company from there.

Motivation: To protect her home; and she'd like to take her coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Job, Guardian. Occupation: Banker

Voice: Stutters

Attributes [hide]

Silaqui Ray, Female Half-Elf Adept 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs


Bagga Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white costume with the symbols of luck on his torso. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: Bagga is depressed about a lot of things. He tends to be a nihilist. Bagga enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Bagga grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Ruler again; and he has passion for adventuring and risk

Flaws: Depressed, Hedonist. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Bagga Cooper, Male Half-Orc Paladin 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 370 gp.


Social Check DCs

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