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Advanced [show]


Torz Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe, and he perpetually has his lance ready. He wears his white hair down. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Poor. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Torz Bradford, Male Half-Orc Adept 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Salanop Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her auburn hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Salanop lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants revenge against gnolls.

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Family, Enemies. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Salanop Ningel, Female Gnome Warlock 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Vicky Mitchell, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light grey in addition to tight pants. She has wavy silver hair. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and doesn't want to be a marshal and was forced into it by her family

Ideals: Persistence. Flaws: Secretive. Bonds: Rich, Has a crush, Family. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Vicky Mitchell, Female Human Warlock 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)18 (+4) 14 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 500 sp. White pearl (70 gp).


Social Check DCs


Marigold Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears red leather gloves, a red jacket, and tight pants. Her chestnut hair is slicked back into a classic pompadour. Her gray eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Marigold grew up listening to her mother's many stories. Marigold abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against brigands; and she's looking for her big break

Ideals: Athletic. Flaws: Addict, Ugly. Bonds: Adventurer, Enemies. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Marigold Goodearth, Female Halfling Rogue 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Baern Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a bow on his belt. He has a penchant for wearing a ring with an oversized jet on his right hand. His chestnut hair has been sun bleached extensively. He has a dull look in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Barrister, Baern learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants his loneliness to end; and to be a stableman again

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Baern Daraln, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp. Cloth of gold vestments (70 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs

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