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NPC Generator

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Advanced [show]


Horza Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His moppish white hair is in a traditional bowl cut. This violet eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Immigrant, Mentor. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Horza Dalton, Male Half-Orc Barbarian 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Randal Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown, silky, and of moderate length. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. After months of barely getting by, Randal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Military, Criminal record. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Harper, Male Half-Elf Druid 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved bone or ivory statuette (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).


Social Check DCs


Shadow Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light pastel in addition to tight pants. His fur is short and white. He has yellow eyes and a pastel hat with a green feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shadow is combative with any and all who dare try his patience in the slightest.

History: Born to a Scribe, his father struggled to pay the bills. Through the years after Shadow was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shadow's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Shadow Thundercloud, Male Tabaxi Commoner 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)16 (+3) 16 (+3)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 170 gp.


Social Check DCs


Oriff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown Stetson hat and brown clothes. Her golden hair is greasy and uncared for. Her hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Oriff Daraln, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Finely wrought small gold bracelet (80 gp).


Social Check DCs


Chaedi Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. Her brown hair is slicked back into a classic pompadour. Her violet eyes peer out from beneath her broad violet hat.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.

History: She was always a brilliant, if unscrupulous mind. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Logical. Flaws: Selfish, Insane. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Chaedi Ilphelkiir, Female Half-Elf Commoner 4
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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