Sybil Morley, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her white hair is kept up in a ponytail inside a top hat. Her eyes are green.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sybil was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Immigrant, In love. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
Williamina Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a robe, a symbol of her god around her neck, and a hand crossbow on her belt. Her red hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Zaffrab Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His hair is greying and his face has many wrinkles. This violet eyed northerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Zaffrab lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his daughter
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 600 sp.
Sun Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear ponchos typically of a light pastel in addition to tight pants. Her gray fur is unkempt and raggedy. She has yellow eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Fortune-teller. She struck the Fortune-teller job and began her own company from there.
Motivation: Wants to open a new tavern; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Athletic, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Balimaar Blythe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has done his best to style his red hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with music.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has never given up on his music dream.
Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Auran, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
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