Naivara Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin green vertical stripes and brown pants. She has a moderate pudge and is not very fit. Her brown hair is lengthy and is close to two feet long. She has gleaming, smiling brown eyes.
Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered
History: The child of a Priest, who enjoyed hunting, Naivara was taken on many hunting expeditions. She dropped out of school to support her sick father, and resented it. She has since lost track of the people in her past.
Motivation: To be a Priest again; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (400 gp). 1 Masterwork studded leather.
Halander Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is long and black with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.
History: Halander was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic. Bonds: In love, Religious, Poor. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 3 Tanglefoot bags.
Sybil Anderton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She wears her chestnut hair up. Her fierce gray eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses divination through singing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has drifted from career to career and currently works as a Assassin.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Bonds: Poor, Military, Nature. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Brass mug with jade inlays (100 gp).
Eloise Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. She has a very tight haircut. Her eyes are likewise brown.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Energy wise she seems alert and responsive.
History: Gifted from a young age, Eloise studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Nature. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp.
Quespa Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a colorful flower in her black crest. Her eyes are gold and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.
Motivation: She feels kind of lost in life.
Flaws: Antagonistic, Insomniac, Depressed. Bonds: Attractive, Mentor. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 50 gp.
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