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Advanced [show]


Norman Ryley, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and white with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He has amber eyes and a grey hat with a white feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: The child of northern immigrants he idolized his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to pay off his debts

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Norman Ryley, Male Human Expert 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting blue shirt and pants. His red hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.

History: Warryn lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Warryn Wildwander, Male Gnome Rogue 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Ishte Quest, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She has a slight overbite and is overall scrawny. She keeps her long white hair kept up in a rat tail. Her gold eyes peer out from beneath her small black hat.

Personality: She is extraordinarily eccentric. Ishte is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and to be a fisher again

Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Ishte Quest, Female Tiefling Adept 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 11 (+0)20 (+5)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Banded agate (6 gp). Citrine (50 gp). 1 Banded mail.


Social Check DCs


Avelina Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered scythe and tarnished shortspear as well. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She is obsessed with her god.

History: She was raised in a plains tribe. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Religious, Nature, Mentor. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Avelina Woods, Female Half-Elf Barbarian 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs


Georgina Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She has a large red mantle and cape that has been intricately interwoven into her blue robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her blonde hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.

History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She used her abilities to trick people and travel the world for free.

Motivation: Wishes to resurrect an old love; and a rival would like her out of the picture

Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Criminal record, In love. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Georgina Swiftwhistle, Female Halfling Adept 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)15 (+2) 9 (-1)9 (-1)
Skills History +4, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Auran, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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