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NPC Generator

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Advanced [show]


Meena Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. She has no hair. Her eyes are blue and catlike.

Personality: She is calm most of the time but flees social interaction. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Blacksmith, who enjoyed hunting, Meena was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Slave. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Meena Nopenstallen, Female Gnome Barbarian 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Malachite (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. Nordak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nordak Helcral, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Healer’s kit.


Social Check DCs


Urshar Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey leather gloves, a grey jacket, and tight pants. Her red hair is smooth and relatively long. She has gleaming, smiling blue eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Ideals: Disciplined. Bonds: Adventurer, Rich, Job. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Urshar Deepdelver, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills History +3, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Murgen Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Murgen was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 8 years.

Motivation: She'd like to take her coworkers down a peg; and she has a crush on the local layabout

Flaws: Antagonistic, Ugly. Bonds: Rich, Enemies, Job, Has a crush. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Murgen Staurheim, Female Half-Orc Cleric 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 8 (-1)7 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His crest is brass, silky, and of moderate length. His eyes are red and catlike.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mreksh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mreksh. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease. Bonds: Attractive, Religious, Mentor, Criminal record. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Mreksh Sumnarghthrysh, Male Dragonborn Monk 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs

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