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Advanced [show]


Hadwisa Blakely, Female Human [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. Her eyes are a pleasant hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 4 years old her parents immigrated from the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Hadwisa Blakely, Female Human Warlock 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 160 gp.


Social Check DCs


Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his glaive ready. His crest is scarlet and very short. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Mehen Bhenkumbyrznaax, Male Dragonborn Adept 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 290 gp.


Social Check DCs


Naamah Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered sai and tarnished greataxe as well. Her red hair is smooth and relatively long. She has a dull look in her white eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her job bores her to no end. She has decided to make it more interesting.

History: Gifted from a young age, Naamah studied abroad. Her druidic abilities were realized during a raid on her village. She now travels the world, in search of power and loot.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Naamah Kindness, Female Tiefling Adept 1
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Peridot (60 gp).


Social Check DCs


Wrenn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" eastern man, he is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. His eyes are green and catlike.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Flaws: Ugly, Racist. Bonds: Enemies, Religious, Mentor. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Wrenn Pingun, Male Gnome Warlock 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 270 gp.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: Adrik was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Depressed, Addict, Disease. Bonds: Job. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Adrik Bigtoe, Male Dwarf Adept 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Deep green spinel (120 gp).


Social Check DCs

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