Shane Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Adventurer, Poor. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. Rose (70 gp).
Shamash Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His rusty crest is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Shamash lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 9000 sp. 1 Minor magic item.
Sun Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His beige fur is heavily combed to the left. His skin is flawless and his green eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.
History: He was born in a small plains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Interpreter job and began his own company from there.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Disease. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Orc, Goblin
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (1100 gp). Moss agate (10 gp).
Williamina York, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a brown collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her white hair is cut short. Her eyes, though not visible through her cowl, are gray.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She got into the Merchant business at a young age. In her 14th year, her parents were killed by a giants raid, leaving Williamina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Optimist, Fighting. Bonds: Family, Job, Enemies. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. 1 Everburning torch.
Prosperine Generous, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'7" and is typically in her Stableman uniform. Her right leg appears badly burned and disfigured. Her red hair is singed and shortened. Her eyes are red.
Personality: Abrasive and pushy, she has a hard time making friends. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Stableman job and began her own company from there.
Motivation: She feels threatened by others.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 50 pp. Sapphire pendant on gold chain (600 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).
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