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Sarah Denholm, Female Human [Permalink]

Personal [hide]

Description: This eastern woman prefers to wear flannel. Her clothes are grease stained in places. Her auburn hair is wavy and long. Her eyes are blue and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Regain custody of her son; and to reunite with her absent mother

Bonds: Poor, Immigrant, Nature, Family, Military. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Sarah Denholm, Female Human Cleric 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs


Gale Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely brown suit with green socks and a vest with buckled shoes. His brown fur is still thick. His eyes are yellow and catlike.

Personality: Gale hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Gale Thunder, Male Tabaxi Rogue 5
Medium (6'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)20 (+5)
Skills Intimidation +8, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Pickering, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and wears baggy brown pantaloons and a yellow scarf. Her blonde hair is lengthy. Her eyes are brown and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Unemployed profession.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She struck the Mayor job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Joan Pickering, Female Human Cleric 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Salasar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. His blue crest is braided into rings. His red eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Beggar, who enjoyed hunting, Salasar was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Athletic, Opinionated. Bonds: Adventurer, Nature, Job. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Salasar Hshhsstoroth, Male Dragonborn Paladin 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Aramil Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and a deep hatred of giants

Flaws: Depressed. Bonds: Rich, Enemies, Military. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Aramil Markum, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs

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