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Advanced [show]


Matilda Kelsey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a robe, a symbol of death around her neck, and a club on her belt. With wild white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Matilda Kelsey, Female Human Monk 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills Medicine +3, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Spring Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of sais on his belt, each one with a topaz on the hilt. He keeps his long lavender fur kept up in a rat tail. He has yellow eyes and a pastel hat with a green feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Spring was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Logical, Entrepeneur. Bonds: Military. Occupation: Layabout

Voice: German accent

Attributes [hide]

Spring Of Clay, Male Tabaxi Adept 4
Medium (5'11") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)9 (-1) 18 (+4)18 (+4)
Skills Athletics +5, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 35000 sp. Chrysoprase (70 gp). Jet (150 gp). Rose (70 gp).


Social Check DCs


Lone Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of strength on his torso. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Lone was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Lone Hummingbird, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Tiger eye turquoise (15 gp).


Social Check DCs


Oolah Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears white painted combat armor at almost all times. Her long auburn hair is drawn into a two foot long braid. Her eyes are violet and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oolah is combative with any and all who dare try her patience in the slightest.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and revenge

Ideals: Philantrophist, Justice. Bonds: Mentor. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Oolah Reid, Female Half-Orc Wizard 2
Medium (4'11") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Azurite (11 gp). Golden yellow topaz (300 gp).


Social Check DCs


Dûsh Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears black cloth garments or leather armor. He wears a broad hat to cover his moderate length blonde hair. His violet unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Dûsh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the south. He moved out east to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Disease, Greedy. Bonds: Family, Immigrant, Criminal record. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Dûsh Tinley, Male Half-Orc Warrior 1
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Blue quartz (4 gp).


Social Check DCs

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