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Advanced [show]


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is matted, messy, and big. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Kody Westcott, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Moss agate (15 gp).


Social Check DCs


Anthony Remington, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Anthony Remington, Male Human Bard 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 120 gp. Red garnet (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Charles Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his rapier always slung over his shoulder. He has a slight overbite and is overall scrawny. His chestnut hair is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is a Lamia in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and doesn't want to be a scribe and was forced into it by his family

Flaws: Cynical. Bonds: Criminal record, Adventurer, Attractive, Family. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Charles Fahrend, Male Half-Elf Cleric 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs


Emma Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her right hand. She keeps her long red hair kept up in a rat tail. Her ears are large.

Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Emma would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: In love, Military, Religious, Immigrant. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Emma Richie, Female Half-Elf Barbarian 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dazzazn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears green cloth garments or leather armor. His crest is greying and his face has many wrinkles. His eyes are red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family Dazzazn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dazzazn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Cynical, Antagonistic, Depressed. Bonds: Criminal record, Job. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Dazzazn Argenthrixus, Male Dragonborn Fighter 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp.


Social Check DCs

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