Phann Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears just a blue suit. Her silver hair is cut short with large spiked bangs in the front. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Phann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army
Bonds: Attractive, Nature, Military, Religious, In love. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Ellyjoybell Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is greasy and uncared for. Her violet unseeing eyes seem to look past you.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted necromantic powers by her dying brother.
Motivation: Wants to have a good time and be beloved; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Debt. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 20 (+5) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Hourglass.
Nicholas Hallewell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is still thick. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nicholas hails from a village terrorized by gnolls. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Impulsive. Bonds: Enemies, Criminal record, Rich. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp.
Kilia Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey small hat and grey clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are amber and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful necromancer made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better trade route.
Motivation: To reunite with her old friends; and she feels that her past leaves her morally obligated to help
Ideals: Disciplined. Bonds: Rich, Mentor, Adventurer, Criminal record. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp. 1 Superior lock.
Jasmine Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her hair is long and red with streaks of brown, and is pulled back with small white clips. She has a dull look in her blue eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Jasmine was born in the west. At a young age she loved to build and create. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After months of barely getting by, Jasmine managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Rich, Criminal record. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Rhodochrosite (15 gp). 1 Bullseye lantern.
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