Egelina Elton, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with blue socks and a vest with buckled shoes, and carries lances. Her black hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Fighting, Artistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Tenena Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair has been sun bleached extensively. Her violet unseeing eyes seem to look past you.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Like her father and her sister before her, after school she went straight into learning to become a Dyer. She now owns her own business.
Motivation: Meet up once more with her childhood friend.
Flaws: Disease, Insomniac. Bonds: Adventurer, Job, Immigrant. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Masterwork Common Melee.
Beiro Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His hair is short and blonde. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. The war was a terrible time for him, and Beiro does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Spy for hire.
Motivation: To be a Weaver again; and he is unsatisfied with his job
Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. 2 Antitoxin.
Engong Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her white boots flare out at the collars, and sports empty pouches on her belt. She has shaved her head bald. Her blue eyes dart from person to person to random spaces in the air.
Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Engong and her spouse have recently divorced.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Ur-Lisak Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears baggy white pantaloons and a black scarf, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: He was raised in a white middle class family as the only child. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Persistence. Flaws: Addict, Mundane. Bonds: Religious. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 2 Acid flasks.
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