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Advanced [show]


Thomas Nash, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear grey clothing when he does not wear armor. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants his loneliness to end

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Poor, Criminal record, Has a crush. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Thomas Nash, Male Human Ranger 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Anne Gresham, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. She has moderate length black hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. She moved out east to avoid the crime she committed. After months of barely getting by, Anne managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has passion for adventuring and risk; and she has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record, Adventurer. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Anne Gresham, Female Human Fighter 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. Coral (100 gp).


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Depressed, Insane. Bonds: Adventurer, Rich, Attractive. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Drogo Darby, Male Human Rogue 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Beatrice Barlow, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear ponchos typically of a light grey in addition to tight pants. She is an epitome of beauty. Her hair is long and silver with streaks of white, and is pulled back with small grey clips. Her eyes are likewise gray.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Beatrice Barlow, Female Human Barbarian 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Ielenia Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long silver hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Bookbinder born in the past three hundred years. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Bookbinder and found it very stressful. She has achieved small success as a Bookbinder.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Ielenia Teinithra, Female Elf Bard 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 600 sp.


Social Check DCs

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