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Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Hunter, who enjoyed hunting, Drogo was taken on many hunting expeditions. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Logical. Bonds: Attractive, Criminal record, Nature. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Drogo Addington, Male Human Rogue 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Naal Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long auburn hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He comes from a rich western family. His childhood dream was to be a Carpenter, but he was a colossal failure. He became a Courier soon after.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Fighting, Philantrophist. Bonds: Rich, Job, Family. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Naal Mellegaard, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp. Jade (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Dilettante, Namfoodle learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Namfoodle Scheppen, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Chain shirt.


Social Check DCs


Eloise Acton, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. She keeps her brown hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Nature, Rich. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Eloise Acton, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Five Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses like a well dressed Armorer does. Her fur is greying and her face has many wrinkles. Her yellow eyes dart from person to person.

Personality: Five hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small forest village. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Armorer.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Impeccable. Flaws: Insane. Bonds: Job, Nature. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Five Of Clay, Female Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. 1 Small steel mirror.


Social Check DCs

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