Smoking Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Adventurer uniform. Her red fur is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.
History: Smoking was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Eye agate (9 gp). 1 Banded mail.
Hugolina Tatum, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. Her tied-back hair is silver. Her eyes, though not visible through her cowl, are hazel.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered singing. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She'd like to take her coworkers down a peg; and to clean up the streets
Ideals: Artistic. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Guardian. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. White pearl (160 gp).
Balimaar Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'8" northern man, he wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He sports a long silver beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Criminal record, Religious. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Superior lock.
Kathra Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her clothes are grease stained in places. Her red hair is cut jaggedly and amateurishly. Her ears are large.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a great chef.
History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.
Motivation: To clean up the streets.
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1500 sp. Coral (50 gp). 1 Everburning torch.
Sarai Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a custom-built plate barding that's adorned with red lining and desert motifs, and is pretty ugly. Her silver hair is lengthy and is close to two feet long. Her eyes are violet and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Ugly, Insane, Hedonist. Bonds: Military. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
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