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NPC Generator

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Advanced [show]


Adelard Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Assassin. He has a penchant for wearing a ring with an oversized emerald on his right hand. He sports a flattop hair cut. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker, Artistic. Bonds: Job, Rich, Nature. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Adelard Firahel, Male Half-Elf Expert 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 18 (+4)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp. Jet (40 gp).


Social Check DCs


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Mentor, Slave. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Marlee, Male Human Aristocrat 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He has styled his white fur well, parting it to the right. His eyes are yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Sun Of Ale, Male Tabaxi Ranger 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs


Mord Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with broad hat. He wears his blonde hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast desert. A freak accident while working with his Animal Trainer mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Selfish, Disease. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Mord Langston, Male Half-Orc Monk 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 250 gp.


Social Check DCs


Enna Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears suspenders and violet workpants. Her shirt is tan, and she wears a heavy violet leather apron most of the time. She has a hunchback. Her white hair is matted, messy, and big. She wears large thick round spectacles.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Enna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Enna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Enna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Criminal record, Poor. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Enna Conway, Female Half-Elf Wizard 3
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Athletics +1, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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