Kody Tatum, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is silver and curly. His eyes are brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur, Justice. Bonds: Immigrant, Family, Rich. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Pink pearl (130 gp).
Tharivol Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear yellow clothing when he does not wear armor. His top hat is riddled with cuts and holes. His amber unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Tharivol lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Family, Slave. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Chrysoprase (70 gp).
Hadarai Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His black hair is knotted and matted. His fierce green eyes like to dwell on things.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south, but his parents moved at a very young age to the north. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He struck the Navigator job and began his own company from there.
Motivation: To be a Shoemaker again.
Flaws: Ugly, Secretive, Racist. Bonds: Job, Immigrant. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Jillian Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear white clothing when she does not wear armor. Her moppish silver hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has a massive crush on the younger sibling of the Adventurer who has hired her part-time. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Jillian was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is wracked by social anxiety; and she has a crush on the local layabout
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Has a crush, Military, Adventurer. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown costume with the symbols of death on his torso. His blonde hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised by priests from a young age. A freak accident while working with his Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Flaws: Disease, Shy. Bonds: Poor, Religious, Mentor. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
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