Rhogar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He keeps his red crest in a pixie cut. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of southern immigrants he idolized his father. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Slave, Immigrant. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp.
Hobart Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his violet robe. He is portly but not overly obese. His chestnut hair is lengthy. He is baby faced.
Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
Azza Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black costume with the symbols of magic on her torso. Her hair is cut close to her head. Her eyes are a pleasant white.
Personality: Azza is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to fit into much smaller and tighter spaces than normal.
History: She got into the Barkeep business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the north
Ideals: Extrovert, Gifted, Entrepeneur, Optimist. Bonds: Job. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 4000 cp.
Valida Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and she perpetually has her shield ready. Her hair is brown, silky, and of moderate length. Her eyes are brown.
Personality: She is irascible and easily irritated. She would rather hide behind her crafts than deal with other people.
History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has never given up on her poetry dream.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp.
Charles Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a long silver beard, and similarly colored long hair. His brown eyes peer out from beneath his wide-brimmed grey hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Entrepeneur. Flaws: Forgetful. Bonds: Immigrant, Religious. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. Red-brown spinel (80 gp).
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