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Advanced [show]


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a pastel and black handkerchief worn on his left side. His fur is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Smoking was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Attractive, Immigrant, Military. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Expert 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +7, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Wiggens Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He has wavy blonde hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Flaws: Addict, Mundane. Bonds: Attractive, Religious, Poor. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Wiggens Oomtrowl, Male Gnome Expert 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 220 gp. 1 Crowbar.


Social Check DCs


Shedinn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is gold, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: Born in the east to a Assassin, Shedinn learned a great deal about his mother's area of expertise. Shedinn was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Assassin. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Shedinn Delmirev, Male Dragonborn Wizard 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 15 (+2)19 (+4)
Skills Stealth +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 36000 sp. White pearl (70 gp). Rhodochrosite (11 gp). Eye agate (11 gp). Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs


Nagrette Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a black costume with the symbols of strength on her torso. Her skin is also unnaturally pale. Her hair is long and auburn with streaks of red, and is pulled back with small black clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast island. Her mother was a soldier and died while she was still young. Nagrette was left her mother's suit of armor and trained in its use and care. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she wants nothing more than to rejoin the army

Flaws: Ugly, Sensitive, Shy. Bonds: Nature, Military. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Nagrette Riley, Female Half-Orc Commoner 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)7 (-2)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Valida Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her sai. She has a long blonde ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Valida reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Entrepeneur. Bonds: Military. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Valida Aranore, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. 1 Magnifying glass.


Social Check DCs

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