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NPC Generator

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Advanced [show]


Seraphina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes are passionate and lively.

Personality: Eccentric and domineering, Seraphina will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Extrovert, Opinionated, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Seraphina TellPenny, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Susannah Vance, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the west, but her parents moved at a very young age to the south. She moved from fad to fad and when she turned 15 she discovered music. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Susannah Vance, Female Human Sorcerer 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is short and red. His eyes are amber and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Great grew up listening to his father's many stories. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Ruler soon after.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Job, Adventurer, Family. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Great Running, Male Tabaxi Wizard 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Zepar Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His chestnut hair is smooth and relatively long. His eyes are red and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he's repulsed by the pc

Ideals: Disciplined, Fighting. Flaws: Secretive, Antagonistic. Bonds: Has a crush. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Zepar Bliss, Male Tiefling Commoner 3
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Nykkan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears black cloth garments or leather armor. His scarlet crest is singed and shortened. He has a dull look in his gold eyes.

Personality: Nykkan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Nykkan was born on a far northern desert where he grew up under the tutelage of his mother, an expert Barrister. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Nykkan Fharngnarthnost, Male Dragonborn Adept 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Deep green spinel (130 gp).


Social Check DCs

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