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Advanced [show]


Tervaround Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and black robe with the hood down. Her hair is brown and curly. She has gleaming, smiling violet eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tervaround took refuge in the ruined castle and found the beat up sai and armor she uses now. She has been saving her money to try and buy her sister's freedom.

Motivation: She is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Nature, Family. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Tervaround Musgraben, Female Gnome Bard 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 400 sp.


Social Check DCs


Skirt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel costume with the symbols of his god on his torso. His fur is black and curly. He has a tattooed face.

Personality: Skirt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Skirt was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Criminal record, Military. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Skirt Paws, Male Tabaxi Warrior 2
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 gp. Aquamarine (600 gp). Alexandrite (600 gp). Hematite (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in earthy colors with a pastel and grey handkerchief worn on her left side. Her fur is cinnamon and curly. She has a dull look in her green eyes.

Personality: She dislikes all the random violence that takes place in the north. She feeds upon the attention of others.

History: Born in the north to a Locksmith, Lone learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.

Motivation: To be a Knight again; and to pay off her debts

Ideals: Pacifist. Bonds: Attractive, Job, Criminal record, Debt. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lone On the Water, Female Tabaxi Warlock 3
Medium (4'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1700 sp.


Social Check DCs


Euron Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear green pants and tee shirts. He wears a feathered hat to hide his balding. His eyes are white.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Optimist. Bonds: Enemies, Slave, Family, Job. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Euron Destiny, Male Tiefling Druid 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 16 (+3)19 (+4)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2100 sp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Mreksh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His blue crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Professionalism, Gifted. Flaws: Insomniac, Disease. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Mreksh Daardendrian, Male Dragonborn Adept 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs

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