Salanop Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'5" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her right hand appears badly burned and disfigured. Her blonde hair is well kept. She is very pretty but has cold, dead eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to loving parents in a slum to the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 1 Minor magic item.
Perra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, she is an attractive figure. She wears a black coat over a red low-cut shirt, and a wide-brimmed hat upon her head. Her crest is silver, silky, and of moderate length. Her gold eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was granted martial powers by her dying sister.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural elven artifacts is her passion
Ideals: Justice, Gifted. Bonds: Attractive, Slave, Adventurer. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 5000 cp.
Shifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and is wearing colorful clothing, dressed as a Shoemaker. His right leg appears badly burned and disfigured. He has styled his black fur well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.
Personality: This man loves music and to teach people music more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is a Doppelganger in disguise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shifting took refuge in the ruined castle and found the beat up club and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Artistic. Bonds: Attractive, Slave, Adventurer, Nature. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. White pearl (110 gp).
Mozikth Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His gold crest, when down, is lengthy. He has several tiny aquamarine earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Farmer, who enjoyed hunting, Mozikth was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.
Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Nature, Job, Enemies. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Luthra Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is cut short. Her hazel eyes are slightly larger than normal.
Personality: This woman loves music and to teach people music more than just about anything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. After months of barely getting by, Luthra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: To reunite with her old friends; and she has decided she is irredeemable
Ideals: Artistic, Optimist. Bonds: Rich, Criminal record, Adventurer. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 100 gp. 3 Alchemist’s fire.
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