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NPC Generator

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Advanced [show]


Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with yellow pants, and carries hand crossbows. He wears his blue crest up. His ears are large.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Logical. Flaws: Ugly. Bonds: Guardian. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Ranger 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Morg Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. He is bristling with hidden weapons, mostly warhammers and whips. He has a small bristly mustache and wavy red hair. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his father. When Morg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Secretive. Bonds: Criminal record, Immigrant, Military. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Morg Westbrook, Male Half-Orc Expert 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. Red spinel (160 gp).


Social Check DCs


Hadwisa Riley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She wears a faded coat and loose pants complete with feathered hat, and her gloved hand is found clutching a flail. She has done her best to style her blonde hair to look like a famous performer. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mayor arts, while her mother instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been saving her money to try and buy her brother's freedom.

Motivation: Money/treasure; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Terse. Bonds: Family, Rich, In love. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Hadwisa Riley, Female Human Ranger 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 10 (+0)10 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs


Sarah Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is portly but not overly obese. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a Interpreter, her father struggled to pay the bills. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Persistence. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Sarah Carlisle, Female Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. Amethyst (100 gp).


Social Check DCs


Merla Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. She wears her brown hair up. She wears large thick round spectacles.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Merla took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Merla Quickstep, Female Halfling Cleric 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Athletics +0, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs

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