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Advanced [show]


Isabella Allerton, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and green robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Isabella was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Isabella's father didn't care for her much, and the feeling was mutual. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Isabella Allerton, Female Human Barbarian 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Aramil Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His hair is cut close to his head. He is baby faced.

Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Half-Elves. He does not trust anyone and sleeps with one eye open.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Aramil Caphaxath, Male Half-Elf Wizard 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10000 cp.


Social Check DCs


Mary Wharton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown cloak and cross-gartered pastel stockings. She has shaved her head bald. Her hazel eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Poor, Adventurer, Nature, Job. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Mary Wharton, Female Human Paladin 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Rhodochrosite (8 gp). 3 Thunderstones.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: Orsik was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted from career to career and currently works as a Carpenter.

Motivation: To reunite with his old friends; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Orsik Ungart, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 200 gp. 2 Smokesticks.


Social Check DCs


Dynamic Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He keeps his beige fur in a flapper bob. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Optimist. Bonds: Adventurer, Rich, Family. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Dynamic Prim Posies, Male Tabaxi Fighter 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs

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