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Advanced [show]


Margery Clapham, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown tunic with grey highlights, and long white pants that bunch up around her shoes. She is bald on top and has large red tufts of hair around her ears. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born in the north. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Antagonistic, Insane, PTSD. Bonds: Immigrant, Criminal record. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Margery Clapham, Female Human Rogue 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orla Reese, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Orla hails from a village terrorized by orcs. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and revenge

Flaws: Insane, Terse. Bonds: Enemies. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Orla Reese, Female Gnome Druid 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Richard Sherwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying brother.

Motivation: To be a Shepherd again; and find a way to reverse the transformation of his brother

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Job. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Richard Sherwood, Male Human Bard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 8 (-1)13 (+1)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 150 gp.


Social Check DCs


Matilda Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light grey in addition to tight pants. She has done her best to style her silver hair to look like a famous performer. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Herbalist, but she was a colossal failure. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is unsatisfied with her job; and to be a herbalist again

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Matilda Shelly, Female Human Aristocrat 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Smoky quartz (50 gp).


Social Check DCs


Trym Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a red collared shirt and pastel skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. She has wavy golden hair. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Attractive, Military. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Trym Hilltopple, Female Halfling Barbarian 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 8 (-1)18 (+4)
Skills History +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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