Murook Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is short and brown. She wears a mask on her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Murook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Murook. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Adelaide Huxley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown Stetson hat and brown clothes. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.
Motivation: To be a Laborer again; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp.
Dabbledob Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a flapper bob. His violet eyes are passionate and lively.
Personality: Dabbledob wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Fighting, Philantrophist. Bonds: Criminal record. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Baggi Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. She is bald on top and has large red tufts of hair around her ears. She has a dull look in her amber eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.
History: She got into the Shipwright business at a young age. Baggi was born on a far northern island where she grew up under the tutelage of her mother, an expert Shipwright. She now owns her own business.
Motivation: She is greedy; and to be a glassblower again
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp.
Manfred Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long chestnut beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves painting and to teach people painting more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. Manfred was born on a far western desert where he grew up under the tutelage of his father, an expert Brewer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. Peridot (40 gp). Sardonyx (40 gp). Pink pearl (110 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!