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Advanced [show]


Iados Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his greataxe ready. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Family. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Iados Grief, Male Tiefling Rogue 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 120 pp.


Social Check DCs


Nimble Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her morningstar always slung over her shoulder. Her long brown fur is drawn into a two foot long braid. Her copper eyes lackadaisically let the world flow into them.

Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She invites people to come help in her community garden.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.

Motivation: Her religion dominates her actions; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Has a crush, Nature, Adventurer, Religious. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Nimble Thunder, Female Tabaxi Cleric 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Sarah Langley, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her white hair is kept up in a ponytail inside a small hat. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Locksmith. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sarah was born the youngest of three triplets. Her childhood dream was to be a Navigator, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels that her past leaves her morally obligated to help; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Sarah Langley, Female Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5

Possessions: Hematite (13 gp).


Social Check DCs


Oblar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Oblar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Military, Debt. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Oblar Quickstep, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


John Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He has no hair. His eyes are likewise green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of eastern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Raspy

Attributes [hide]

John Warwick, Male Human Paladin 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs

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