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Advanced [show]


Harann Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her brass crest is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. Harann was born on a far western forest where she grew up under the tutelage of her mother, an expert Navigator. After a long history of fighting, Harann and her spouse have recently divorced.

Motivation: Wants to have a good time and be beloved; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Harann Kerrhylon, Female Dragonborn Warlock 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 pp.


Social Check DCs


Alberich Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and carries greataxes. His deerstalker hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Optimist. Flaws: Ugly, Addict. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Alberich Lutgehr, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Eloise Heiser, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is unkempt and raggedy. Her ears are large.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great joy in being the best Miller in town.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Miller like her father before her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Eloise Heiser, Female Human Warlock 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 6000 cp.


Social Check DCs


Dondon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue and beady.

Personality: This man loves music and to teach people music more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has worked as a Locksmith like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Slave, Job, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Dondon Goodbarrel, Male Halfling Ranger 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp.


Social Check DCs


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His white fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Disease, Insane. Bonds: Attractive, Job, Poor. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Cask Candle, Male Tabaxi Barbarian 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs

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