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NPC Generator

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Advanced [show]


Erevan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes are likewise gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and wants a kiss

Ideals: Opinionated. Flaws: Fearful, Mundane. Bonds: Nature, Has a crush. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Erevan Amastacia, Male Elf Aristocrat 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Sard (20 gp). Blue star sapphire (500 gp).


Social Check DCs


Semyaza Principle, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length white hair. Her half smiles and white eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Detective in town.

History: She got into the Detective business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Detective for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Disciplined, Impeccable. Bonds: Attractive, Job, Religious. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Semyaza Principle, Female Tiefling Barbarian 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 11 (+0)20 (+5)
Skills Athletics +3, Performance +7
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +7

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He has styled his cinnamon fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Quick's father didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Greedy, Antagonistic. Bonds: Attractive, In love, Family. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Quick In the Wind, Male Tabaxi Expert 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Seere Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She carries with her a set of monstrous two handed axes on her belt, each one with a amber on the hilt. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also hits on women, regardless of circumstances.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Seere was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Seere's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Seere and her spouse have recently divorced.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Seere Hope, Female Tiefling Expert 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)19 (+4) 14 (+2)16 (+3)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Emeny Carlton, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She has wavy blonde hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered dancing. Days after completing her studies, news broke out that her hometown was attacked by brigands. Emeny was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Emeny Carlton, Female Human Cleric 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1000 cp. Chrysoprase (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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