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Reynard Chester, Male Human [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. His clothes are grease stained in places. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle.

Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Immigrant, Attractive. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Reynard Chester, Male Human Druid 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp.


Social Check DCs


Nora Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this woman has a large grey mantle and cape that has been intricately interwoven into her white robe. She wears her hair in dreadlocks. Her eyes are brown and catlike.

Personality: Confrontational and typically high on some drug or another. A true patriot, Nora would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Nora was born in the north. At a young age she loved to build and create. Her father took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.

Motivation: Expand her business; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Persistence. Flaws: Addict. Bonds: Military, Nature, Job. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Nora Fireforge, Female Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 18 (+4)7 (-2)
Skills Deception +0, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp.


Social Check DCs


Adelard Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His long brown hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. He struck it rich when he found rare goods in large quantities. He struck the Shipwright job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Job, Nature, Rich, Family. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Adelard Wasanthi, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Boddynock Turen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with green slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Boddynock does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Depressed, Disease. Bonds: Military. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Boddynock Turen, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Senteq Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time, and his gloved hand is found clutching a trident. He keeps his red hair in a flapper bob. His green eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Senteq grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Senteq. Recently he has begun working with bootleggers and crooks.

Motivation: To clean up the streets; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Lazy. Bonds: Mentor, Criminal record, Guardian. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Senteq Maekkelferce, Male Gnome Paladin 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp.


Social Check DCs

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