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Advanced [show]


Galiena Roscoe, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. She wears her chestnut hair down. Her eyes are amber and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She inherited the family business which she has now maintained for 12 years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and sabotage a competitor

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job, Debt. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Galiena Roscoe, Female Human Warrior 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Anakis Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She carries with her a set of nunchakus on her belt, each one with a aquamarine on the hilt. She has chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Anakis was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Her family was turned out during the war. She and her family wandered north to less war torn lands. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Anakis Mercy, Female Tiefling Druid 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


Veloptima Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She sports tan clothing, slightly heavier than average wear. Her white hair is lengthy. Her green eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Veloptima Gummen, Female Gnome Warrior 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Eridred Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy, Disease, Insomniac. Bonds: Religious. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Eridred Brawnanvil, Female Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who likes to wear brown tank tops with black skirt, she is not a threatening figure. She sports a flattop fur cut. She wears a mask on her face.

Personality: While she acts the brute, she is far gentler than she would appear. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pelt is combative with any and all who dare try her patience in the slightest.

History: Pelt hails from a village terrorized by dire rats. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Many dire rats want her driven away; and she is unsatisfied with her job

Ideals: Fighting, Justice. Bonds: Enemies, Job. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Pelt Thunder, Female Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs

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